First, two D&D figures.
This rogue is one of my favorites. He is based off of Jubal in the Thieves World series of books. He has a bit of grey hair and a multi-colored outfit. He holds a dark colored staff.
I wish I could remember the manufacturer of this figure. This figure is pretty old, and the base shows signs of age. I will likely rebase this figure and give him a new coat of gloss coat.
I especially liked doing the mismatched green and red. for his sleeves. It's a hint of flair for an otherwise normal rogue.
From about the same time period, I have a simple bard with lute. He was my character in several AD&D adventures.
When my friends and I played AD&D, we rotated turns as DM and had a shared world. It was rather interesting as your "main" would become an NPC. One of our rules was to have NPC acquire wealth and experience, but never any magical items.
As a result of this rule, we had many game breaking characters and magic items. The main issue was not power creep as you would expect, but a combination of unique magic items and the courtesy of returning favors. The end result was a bunch of characters with very non-standard gear in large amounts as six DM's doling out goodies was a little too much.
The last item is a cool "unseen" mecha from Battletech. As you can see, he has taken a lot of damage. Before painting this figure, I took a Dremel to the nose and wing. I then washed a propane torch over the entire figure to give it a bubbled and softened look, as if it had walked through fire.
The figure rippled a little too much under the torch, but I still liked the effect.
I would imagine that the pilot was lucky to be alive as the cockpit was very nearly holed. I like figures with character that hint at a little background and story.
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