Saturday, December 29, 2018

Kingdom Hearts 3

This week I had a special opportunity to preview Kingdom Hearts III at Disney Springs.





The rules were simple: register for the wait list (65 minutes), play either Olympus or Toy Box and all pictures taken of the screens had to include a person, playing or not. Each play session lasted 15 minutes which was sufficient to get through one casual playthrough of a world. If you were quick, you could play both worlds in that time.

My son noticed that "critical" play difficulty was not an option, easy was the base setting. Xbox and PS4 were available.

After playing, you can pre-order the game with special loot - stickers, a lanyard and a mini keyblade.

We are going back to play again today.

Kingdom Hearts 3 is out Jan 29, 2019.

Friday, November 23, 2018

Overpowered Spells and Obvious Consequences

Meteor Swarm is one of those that has some very obvious societal consequences, even more than teleport or fly spells. Magic users anywhere nearing the ability to cast this spell should immediately become a "priority" to anyone operating an army in the area.

I've never ran a magic user from 0 to 18, nor had anyone in any of my campaigns done so. I was unfamiliar how effective Meteor Swarm was until I played a game with a pre-generated, 21st level magic user. The DM was an old school wargamer. He loved the Chainmail rules and WRG. He intended to start the game with a prison break, but as a twist, let us play out our capture. Our party encountered what could only be described as hoplite phalanx, a seemingly overwhelming force that would easily capture our tiny party.

As the DM described the situation, I read the description for Meteor Swarm. I asked if they were in bow range. The DM advised that they were not. he smugly informed me it didn't matter because magic users use darts, not bows. As they got closer, the party loosed arrows. A few arrows hardly did anything, there were several hundred guys. At 180 yard... yards(!), I cast Meteor Swarm.

Meteor Swarm vs. Phalanx
The DM consulted the Player's Handbook as I rolled damage. He read that description back and forth, over and over again, as I rolled die after die. The zig-zag of range in yard and area of effect in feet confused him, but not me. The AoE is massive for this spell. The rolls didn't matter, there were only a few hundred guys. The DM ruled that anyone hit by the spell was dead. The overlapping pattern of damage made saving throws moot.

What happened next was even more horrifying. I cast it AGAIN! The DM walked away from the table. Even assuming the phalanx scattered to the winds, I was killing survivors by the dozens. The few that ran towards the party were running into a hail of arrows and in the very next round, I would be casting a fireball.

As it stood, the DM decided to allow this insanity to stand. The second, third and forth phalanx captured the party. Funny how they snuck up on us. My character was put to the sword. I played a 5th level thief for the remainder of the session.

If there is a smart lord or lady of the lands, they would be wise to kill any and all magic users before 18th level.

Saturday, November 17, 2018

The "Bookshelf" shot

I wanted to do a bookshelf shot, but then realized I needed to reorganize my shelves to look presentable. 

This is the result. The shelf is full from just a few things from DriveThruRPG in binders. No room for my "real" AD&D books or all of the palladium products. I only pulled out one module and the old D&D Basic Sets.  No more room on this shelf. 

As I look over at the old shelf, I see over a dozen modules, a Call of Cthulhu game, BattleTech, Star Frontiers, Interceptor, Traveller, Striker, Starfleet Battles, Car Wars and a few others I can't read.  

More than a new bookshelf, I need to make a pledge to play all of these games again. 


In the image below, you can see my Illustrated World War II Encyclopedia and The New Junior Classics set. These are some of my favorite books for brainstorming gaming ideas.

Well, off to clean up again.

The machine that started it all...

In December 2010, I started a website called Pretender to the Power. I was recently back to school and thought I had a little free time on my hands. Not so.

Instead of learning how to blog, I spent much of my time with my Asus PC EEE 700 series machine trying to get a handle on Linux.

Today, I found that little machine shoved in a drawer.

I plugged it in and booted up. It worked. It has 512 MB of RAM, 4 GB on an SSD with an 8 GB SD card for supplemental storage space. It runs at 800 MHz and has a 7" screen.

It's a Kindle Fire without the touchscreen. Or a Fire with a keyboard.

Well, not quite. The Fire is on the left. Both had their uses but I find myself using my Chromebook for most tasks. How things change.

I purchased the EEE PC for $138 back in 2009 on NewEgg. It was an open-box return. For less than 200 bucks, I figured I could take a chance. It came with two 8 SD cards, a sleeve, and a charger. Out of the box, it ran Xandros. Xandros served for a time but I outgrew it.

I ended up running Netbook Remix, Ubuntu 10.10. It was simple and clean. And invigorated my curiosity about Linux. I never really looked back. My current Chromebook has a copy of Linux hiding in the Crosh.

I recently updated my C710-2487 Chromebook from 4 to 8 Gb and my first thought was to transfer the old ram to the Asus. No dice. Wrong type.


Of course, I found 3 other 512 mb RAM chips lying around, but with a single slot, that is no help.

I am trying to decide if I will keep my old Asus or let it go. Not sure. In the image above, note the large empty space begging for some new gadget to be installed. Oh... the pain of being a nerd.

The machine that started it all...

In December of 2010, I started a website called Pretender to the Power. I was recently back to school and thought I had a little free time on my hands. Not so.

Instead of learning how to blog, I spent much of my time with my Asus PC EEE 700 series machine trying to get a handle on Linux.

Today, I found that little machine shoved in a drawer.

I plugged it in and booted up. It worked. It has 512 MB of RAM, 4 GB on a SSD with an actual 8 GB SD card for supplemental storage space runs at 800 mhz and as a 7" screen.

It's a Kindle Fire without the touchscreen. Or a Fire with a keyboard.

Well, not quite. The Fire is on the left. Both had their uses but I find myself using my Chromebook for most tasks. How things change.

I purchased the EEE PC for $138 back in 2009 on NewEgg. It was an open box return. For less than 200 bucks, I figured I could take a chance. It came with two 8 SD cards, a sleeve and the charger. Out of the box, it ran Xandros. Xandros served for a time but I out grew it.

I ended up running Netbook Remix, Ubuntu 10.10. It was simple, clean and invigorated my curiosity about Linux. I never really looked back. My current Chromebook has a copy of Linux hiding in the Crosh.

I recently updated my C710-2487 Chromebook from 4 to 8 Gb and my first thought was to transfer the old ram to the Asus. No dice. Wrong type.


Of course, I found 3 other 512 mb RAM chips lying around, but with a single slot, that is no help.

I am trying to decide if I will keep my old Asus or let it go. Not sure. In the image above, note the large empty space begging for some new gadget to be installed. Oh... the pain of being a nerd.


Monday, November 12, 2018

I Just Can't Stop...

I just can't stop.

While organizing my desk, I happened upon a book by Robert Pearce. It is an incredible set of ship plans for Traveller. Sure, it says "Traveller", but it could be used for any game system. The detail and scope is amazing. It is campaign fuel for sure.

 Why not take a look yourself.

I know I will be pouring over this book for days to come. For some odd reason, it isn't even for sale. It's free.

Damn. A mighty big thanks to you Mr. Pearce, you made my day.

Taking Stock Part 2

Having established myself on MeWe.com and Pluspora.com, I started to clean my desk to get ready for more work. The first thing that stood out were all the books I download and printed from DriveThruRPG. I had purchased a number of ring binders and neatly hole punched them and added them to my shelf.

You can see the problem, I am sure.

What is in each binder? Might as roll 1d100 to see what I get when I grab one. I decided to print labels for them using Google Docs. Well, there is a horizontal but no vertical ruler.

Annoying.

In an effort to fix this, I made a template with an image of a ruler on each axis of the page. I trimmed the image down to read from 1/4 of an inch to 10 1/2 inches. On the other one, I ended at 8 1/4. It roughly takes into account a quarter inch margin all around and a 48 pt font.

It worked nicely and now I know what books I have.

You can download the template on Drive.

Speaking of books on DriveThruRPG, you could download my book: Zero to Hero: Uncommon Commoners. It's pay-what-you-want and compatible with many OSR D&D type games. It contains over 50 commoner character classes, rules for using the commoner class as a professional skill for PCs and many other game ideas.

While you are there, why don't you leave a review. Feedback is always appreciated.



Sunday, November 11, 2018

Stupid Linux Tips - Disable Touchscreen Temporally

I have a touchscreen that needs a good wipe down. Touch screens are annoying when dirty and you only have three options:

1) Wipe it down and hope you don't click something stupid.
2) Turn off the computer.
3) Disable the touchscreen.

I want item three, but there seems to be no Unity control panel for the touchscreen. I couldn't find one so I opened the Swiss army terminal and typed xinput.


Reading down the list is simple enough, id=13 is my touchscreen.

The command is xinput disable 13 or whatever number you need. Turning it back on is just as simple with xinput enable 13.


Obviously, I am not the best Linux user, but I like to share tidbits that make things easier.

Now clean that monitor.

Clamshell iBook Hard Drive Replacement Alternative

My aging Blue iBook is suffering from a lack of space. This machine shipped with a 10 GB hard drive way back in 1999. Since I launched theseoldgames.com, the need for installation space has gone up noticeably.

Ifixit.com has wonderfully detailed instructions for repair of a variety of consumer products, including the iBook. They are my "go to" site for most repair projects. However, replacing the iBook drive has 10 sections, 36 steps and no time listed for the upgrade. It is also marked difficult. Since I trust them, I believe that this is within my skill range, but will exceed my patience for the task.

When I upgraded my old computers hard drive the task took all of an hour. This is a much bigger project, one I am not convinced that I ready to start.

I had been using a USB thumb drive as an alternative to upgrading the drive, but having a little dongle sticking out the side of the computer was always a recipe for disaster. What if I broke the one and only USB port?

Well, that is where the SanDisk Cruzer Fit USB drive comes in. It's a tiny USB drive with more than adequate storage. This 32 GB drive was less than $20.00. Now you can get several of them for a little less than $35.00.

The SanDisk Cruzer would not be my first pick because I am clumsy and forgetful. Under normal circumstances, I would lose this thing in less than a day. However, once it is plugged into the iBook, it's sleek, small form is perfect for this machine. As you can see in the next picture, the SanDisk Cruzer doesn't extend past the edge of the case.

Perfect! Drive problem solved, no particular downsides other than loosing the use of the USB. Aside from a floppy drive and Wacom Table, I have nothing that uses that port. To be honest, I won't need to use either one for this laptop.

One caveat when plugging any drive into a OS 9 Mac - Sometimes the Mac will want to initialize the disk into a flavor or form it can use. Most modern machines do not have this problem, so plugging the drive into the Mac first, formatting if needed, then putting information on it using a different machine is the route to go.

In a perfect world I'd upgrade the hard drive, but this solution is so handy compared to the real fix, I'm gonna run with it.

Pros: Cheap and easy.
Cons: Can't boot from USB. Utilizes the only USB port on the machine.

Saturday, November 10, 2018

Oh... Miniatures for Sale

Over on Classical Hack, I noticed my dad is unloading some of his massive armies.



Some of my favorites are the Macedonians. Check them out.

Taking Stock

Back in January of 2011, I started my first website at PretenderToThePower.com. It was a flat looking html page with the banner above. Nothing to write home about. Later, I moved on to Wordpress and then finally Blogger.com.

Over the years, I added more sites to cover all of my interests. I currently run four websites which I have combined into this site.

99% of my traffic is from G+. It is sad to see it go. I have tried other sites in the past, but many of them shifted focus as they evolved and I did not. Ello is a key example. While billed as a social media website for creators, it does not seem to fit with my model. It is beautiful to look at but doesn't match with my style. I like it, but it isn't home.

Over the past month, I have lost most of my followers on G+ as they depart to more lively parts of the web. At this point, I think I have found a new home at both MeWe.com and Pluspora.com. As of this moment, I have 153 followers on G+, if I can just get the same number on Pluspora and MeWe, I believe I will feel at home.

November is never a good time for me. I have midterms rocking and rolling on me, I have a book to write, work and a family to take care of. I hate this feeling that I am living out of a cardboard box on social media. The box has got to go, so it is my first priority.

Do me a favor: Share my sites, profiles or even the book I wrote.

I will be eternally grateful.

Phil

Monday, October 8, 2018

The Decline and Fall of the Roman Empire by Edward Gibbon.

A couple of months ago, I signed up for Audible. My first order was Gibbon's The Decline and Fall of the Roman Empire. It's 126 hours long. I'd be lying if I said I finished it.

The audio is high quality and Charlton Griffin's narration is excellent. It's hard to believe this book is 200 years old. If you merely want to read this book, it is also available on Gutenberg. This version is also excellent.

One thing that you miss from the Audible version is the maps. Gibbon meanders through history and of course he assumed you'd be holding the book with the maps as you read. I am surprised that Audible provided a PDF for the record, but didn't include the non-copyrighted maps. It is an odd omission. I have pulled the maps from the Gutenberg copy and loaded them here. Perhaps some day I will make a PDF of just the maps for easy printing.

West East
North West of Western Empire

North West of Eastern Empire

North East of Western Empire

North East of Eastern Empire

South West of Western Empire

South West of Eastern Empire

South East of Western Empire

South East of Eastern Empire


The list price attached to the ad is for an purchase outside of your Audible account credit. An Audible account is $14.95 a month, which entitles you to one credit or book per month. Well worth the cost.

Camp Schoellkopf - Phillips Cabin - Feb 2017

SSR - Schoellkopf Scout Reserve is my favorite place to camp. The last time I was there overnight was back in 2017. We got all four seasons that weekend. We arrived on a Friday night and lit up a fire outside of Phillips.

Nathan at the fire ring
 It was a gorgeous first night, mid 50's if I recall correctly. We unpacked and set up the campsite for our weekend. This is one of my favorite cabins as it has a massive fireplace and two very large windows looking out on to the ravine.

The kitchen area is a little odd, it is sectioned off in the back of the building with a door facing out the right side of the cabin.

The real joy is the windows facing the left side of the campsite. You wake up trees and a beautify framed river scene. It really is breathtaking.

Later that night, the storm came in. The temperature dropped 40 degrees and the wind was incredible. It didn't stop us from making peach and cherry chocolate cobbler in dutch ovens over the fire.

The site is very exposed to the weather, we all needed to put on extra layers. My son Paul braved the cold, but Nathan retreated inside to enjoy the fireplace and a couple of card games before dinner.

Despite the breathtaking scenery, there is a real hazard of falling to in the ravine. We had to keep a close eye on the drop off to left the cabin. There is some fencing on that side, but I suspect it would make a poor safety net. Over the summer of 2018, I noticed some improvements to the fire ring and the landscaping near the dropoff. While the safety fence is still there and in sad shape, the landscaping provides plenty of warnings before you reach the ledge.

By Sunday morning, the temperatures came back up and the snow was gone. 



The right side of the cabin, with the door to the kitchen barely visible. 

The front of the cabin in daylight.

This window has some of the best views in SSR. The drop off is to the right in this image.

One of the best secrets around SSR is the trees can block the wind so efficiently that air doesn't move at all. When approaching Phillips from the ravine, it can get breathtakingly cold. But if you stop moving, the warmth from your own body doesn't move away. It feels like magic. It reminds me of The Wood Between Worlds from C. S. Lewis's The Magicians Nephew.

I can't wait to go back.

Sunday, October 7, 2018

Proof of concept images for Social Studies Project

I made a little gif of some British and Zulu Warriors for a proof of concept test. This is for SSE-370.


This assignment is an example of digital storytelling.

Sunday, September 30, 2018

Battleship Potemkin Movie Review

Sergei Eisenstein’s 1925 production of Battleship Potemkin dramatizes the events of the 1905 Russian Revolution through the eyes of both the valiant crew of the aforementioned ship and the intended Soviet public. This film was a study in art technique while delivering a message and story that was uniquely geared to communism. 

One of the difficulties in reviewing a film of this age was the images and ideas that were cutting edge in 1925 have been used by other directors to the point of rendering them ineffective and cliché. Clichés are poor storytelling because they embody a valid idea in a framework of shorthand, either through poor writing skills or a poorly executed desire for brevity. To review this film requires a suspension of one’s experiences with modern storytelling while looking at this work as a singular project of film artistry. Eisenstein’s purpose was to retell a topical, well-known story using innovative techniques that were artistically pleasing, thought provoking and even a little shocking. While the movie was clearly in the model of the five part play, Eisenstein sets aside any preconceived notions that the production was a film of a standard play. From the opening scene, he used imagery to set the tone of this film and complex angles of real life to frame this retelling of the 1905 Russian Revolution. 

Battleship Potemkin’s plot was delivered in 5 parts. The first act introduces the characters; the fine and mighty Officers and the lowly, commoner crew, which immediately sets in motion the conflict of the story. The second act exposed the possibility that the fine Officers of the ship are not so fine which was immediately obvious to the common class crew. While the crew acts as a unit, they are spurred on by a brave man named Vakulinchuk. In this second act, the Officers too have a spiritual leader in the form a Russian Orthodox priest. The character completely lacks the rebel Vakulinchuk’s heroism and quality of character. Act three places Vakulinchuk in repose. His death was not the end, as the crew was unified and their purpose was not at an end. Historic Odessa was the scene of the final conflict, although Eisenstein skillfully prolongs the resolution of the action to the final act, where the Potemkin meets its fate at the hands of the loyal and powerful Russian navy. Unity was the message and the resolution to the film as the Potemkin was joined in revolt by the crews of the other ships and not obliterated by the massive fleet.

A classic review or historical work generally relies on the author or reviewer to evaluate accuracy, sources and quality of information in the piece. For Battleship Potemkin, this was simply not possible. The film inaccurately portrays historical events because it was a retelling a story with an ending that was known to the Soviet audience. The film’s goal was not to inform but to resonate. Eisenstein took the limitations of the day, the lack of voice, the lack of color and the possibility of an uneven soundtrack to create an emotive story. As much as other reviewers highlight Eisenstein’s gift for editing, montage, and the delivery of masterful propaganda, the director created a work that resonates with the viewer. Eisenstein was working in the uncertain European and Soviet film industry of the 1920s. He could count on nothing that modern filmgoers would expect, no marketing, no commercials, certainly no critical reviews, plus it was possible that the insecure venue system in the nascent Soviet Union was a limiting factor in presentation to the masses. While he was telling the ultimate story of the rise of the 1905 Revolution, the 1920s were a period of great social and economic upheaval in the Union. Collectivization of the masses in the Soviet Union could have created a backlash against even pro-Soviet messages by an artistic, avant-garde director. Non-conformity would have been an dangerous attribute to possess. 

Imperfection of execution and delivery was amplification of the message. This could have been the part of the rationale of the editing and montage sequences. Acts would have been placed on different reels, which was a natural pause in the story. Outside of our dreams, the real time, analog nature of our being prevents the direction of our point of view to be rendered as disjointed series images and themes. Battleship Potemkin turns this experience on its head. It was the display of nonlinear ideas and the limiting the viewers information builds to evoke a feeling. While Eisenstein was profoundly good at this method of storytelling, the effect was not done for the sake of using an certain technique. Eisenstein was an effective communicator and use of effects were held to a minimum to keep the message intact. 
The message itself was a rejection of traditional Russian mores and their replacement with new, worker-centric planning. Eisenstein does not dodge the ugliness of the situation. On the steps of Odessa, a woman was gunned down within a crowd. The pram with her baby crashed down the stairs while an onlooker had their eyes put out with a sword. Defiance of tradition is often brutal. Eisenstein does not place the totality of criminality on the military, he shows sailors on one side of the issue and infantry on the other. While the Potemkin destroys the source of the infantry and the focus of control, the story does not entirely suggest that these men are irredeemable. The story hinted that there was a right way to be and a wrong way. The second act briefly touches on the idea of change, with the infantry refusing to fire on the crew of the battleship, but the film was not an exploration of introspection and adjustment. 

The mother with her child was an embodiment of the message. When struck by gunfire, the camera lingers on the mother’s belt buckle, a beautiful swan covered in blood. Her child took a terrifying spill down the stairs. The swan was clearly the Soviet people, as was the baby in the carriage. The swan was covered with something unclean and horrifying, yet was still beautiful underneath. The baby in the pram was also the people as they travel into an uncertain future, perhaps one that was not as the audience would wish. 

Battleship Potemkin is an unusual exercise in propaganda. It has left a lasting impression on viewers for almost a century. While the techniques of film did not hold up over the passage of time, it is a film of “first”. Quality “firsts”. Every student should take the time to explore this film as it delivers so much creativity, expression of ideals and wonderful storytelling with relatively limited resources. The story and lessons of Battleship Potemkin have stood the test of time. 

Battleship Potemkin. USSR: N.l., 1925. Accessed January 19, 2017.
https://www.youtube.com/watch?v=7TgWoSHUn8c


Review of Duane Schultz’s Month of the Freezing Moon

Schultz, Duane. Month of the Freezing Moon: The Sand Creek Massacre, November 1864. New
York: Published by St. Martin’s Press. 1990. Print.

Duane Schultz meant to tell war stories. Month of the Freezing Moon was Duane Schultz’s first failure. The work was published in 1990, 20 years after it was written and was preceded by two novels and five historical titles (“Home”). Duane Schultz is a courtesy professor of psychology at the University of South Florida (“Home”) and his love of history and psychology shines in Month of the Freezing Moon: The Sand Creek Massacre.

The psychologist comes through in the first 2 pages of the narrative. The book contains no preface, introduction, or thesis. It starts with a map and the word “Testimony”. In a call and answer style, Professor Schultz uses the words provided by history to lay out his premise:

QUESTION: Were there any acts of barbarity perpetrated there that came under your own observation?
ANSWER: Yes, sir. I saw the bodies of those lying there all cut to pieces, worse mutilated than any I ever saw before—the women all cut to pieces (Schultz, p. 2).

Was there a betrayal perpetrated at Sand Creek? Were these native Americans under the assumption that they had the protection of the American Flag? Were there horrible consequences for this attack? The answer is “yes” to all of these questions.

Professor Schultz launches right into his narrative of the Sand Creek Massacre then rolls back to prior events to explain its context and the ramifications of the attack. Sand Creek was a horrific betrayal of those who were protected by the United State’s flag. How the Cheyenne came to have that flag and the aftermath of the barbaric attack led to the obvious counter attack at Greasy Grass, otherwise known as The Little Big Horn.

Schultz does more than describe the Massacre itself, he explains the milieu in which it occurred. While endless detail could be provided, Schultz’s coverage of Chivington’s life from childhood to his time in Colorado and beyond is apt enough.

As a child John Chivington was well cared for, educated and trusted by his loved ones. After the passing of his father, he stepped into the family lumber business. He found that he had a talent for marketing over woodcraft and shifted his role in the company to take advantage of his persuasiveness. Chivington continued to evolve and he found two passions, religion and abolitionism. This was followed by a firmity, a certainty of logic in these two principles.

In Missouri, during the guerrilla warfare that boiled over the border with Kansas, he gave a particularly harsh sermon against the institution of slavery. Chivington was threatened with tarring and feathering if he spoke from the pulpit again (Schulz, p. 49). The following Sunday, he entered the church to find several men with hot tar waiting for him. His answer was simple and clear. He opened his robe and pulled out two guns and placed them on either side of the bible. He announced, “By the grace of God and these two revolvers… I am going to preach here today” (Schulz, p. 49). Chivington handled everything thing he perceived as evil in the same forthright fashion. He entered the Civil War as a part of the Colorado Militia and conducted himself in the same fashion. Laws, regulations and orders were subjected to his own internal logic, which happened to be good for conducting warfare. Professor Schultz tells a good war story.

While Chivington was righteous, powerful and even very quotable, it becomes obvious how such attitudes can be less than noble and reasonable. If Chivington has journeyed east instead of west, if had not found a place in the Militia, or become interested in a “stable Colorado” (pg. 63), he would have been remembered as a different sort of man. Grandios, brave, heroic. But with his mind set on a Colorado as he desired it, this was not to be.

Very often, nations have desires as men do. And America under President Andrew Johnson had a very different idea of how Colorado and the treatment of native Americans should be conducted (Schulz, p. 163). It isn’t fair to say that Johnson’s administration has more enlightened ideas about native Americans, but the Office of the President was enlightened enough to know that it should be the sole power on this stage. Men like Chivington stirred the pot, gave Americans and natives alike pause for thought.

The Johnson administration made sure that Chivington and his allies were done. However, this was hardly the solution the country needed. Chivington and the other perpetrators, even men who refused to participate were thoroughly investigated. Not once, but three times (Schulz, p. 166). Chivington had his opportunity to address his accusers, Captain Soule in particular, who refused to attack. This led to further public disasters (Schulz, p. 167). Soule was assassinated after his testimony, which sobered many Chivington supporters (Schulz, p. 171).

As a backdrop to all of this, the actual aggrieved party, the native Americans, who were not considered Americans at this time by the Johnson administration were working to strike back. Throughout the narrative, Schulz touches on the Black Kettle and other leaders of the Sioux and Cherokee. Many of these were not footnoted and may be astute conjecture on Professor Schulz’s part. But they ring true. The last third of Schultz’s work becomes a who’s who of American history, Custer, Kit Carson, Sherman and may others come into play, attempting finish what Chivington started. And Custer is the last soldier mentioned by Schultz. He launched two important attacks on the array of native tribes and just as Chivington had flaw, so did Custer. During the Civil War he engaged an enemy without scouting first (Schulz, p. 205). Schultz describes how this flaw followed him to the end, and his luck ran out on the third time he struck without scouting.

Schultz book was an excellent delivery of both historical fact and reasonable conjecture. Where the record was accessible, he often quoted it directly with no interpretation. When describing the chiefs such as Black Kettle, Schultz did not have a written account to work from and instead filled in the blanks to stitch their history and lore into the fabric of his work. Month of the Freezing Moon: The Sand Creek Massacre, was a fast paced, informative work on a great tragedy in American history.


Citations:

Schultz, Duane. "Home." Duane Schultz. Accessed February 20, 2017. http://duaneschultz.com/.

Schultz, Duane. Month of the Freezing Moon: The Sand Creek Massacre, November 1864. New
York: Published by St. Martin’s Press. 1990. Print.

Saturday, September 8, 2018

New Rule Set: Tanks and Yanks

Title: Tanks & Yanks
Author: Philip J. Viverito Publisher: LMW
Rule Set: Tabletop Wargame Rules (Unique)
Year: 2018
Pages: 104
Number of players: 2+
Price: $15.00
Rating: Not yet rated

Tanks & Yanks is the latest offering from LMW. The game covers World War I tank combat. While the title hints that the rules are based on American WWI armor, it includes infantry, armored cars, aircraft and artillery from Germany, the US, France, Britain and Italy.

I was excited to find that the rule set includes dozens of color images and tips for either acquiring models or scratch building models. Personally, I was looking for an excuse to scratch build some tanks.

The rules are heavy, 104 pages with tons of interior art, maps and photos. It looks fascinating and I cannot wait to give this game a play so I can update the rating above.

Monday, September 3, 2018

Be Careful What You Wish For...

My first offering on DriveThruRPG is Zero to Hero. In the past 5 days of sales, there have been 80+ downloads. Thank you so much for your support, but do you know what I really need? Reviews.


I am in the process of coming up with a second title by October. The reviews would certainly help me craft a quality product for you.

Again, thank you for downloading. But please let me know what you think.

Saturday, September 1, 2018

What now?

Last week, I launched Zero to Hero: Uncommon Commoners. Everything looks great! I have been very happy with

So, what's next? The Place We Will Stay. This will be a series of maps, places where commoners will be found. I've been roughing out some maps, exterior and interior art for many medieval and fantasy homes for our heroes to find NPCs, commoners and other background characters.


The Places We Will Stay will be in digital format, pay what you want and be between 25-50 pages. Coming soon in early October, 2018.

Again, thank you to everyone who took the time to download Zero to Hero.


Thursday, August 23, 2018

Zero to Hero: Uncommon Commoners - Update - We are live!

Update we are live!

I've been a gamer since the Fall of '77. Rules sets change, but I keep coming back to D&D. It was my first experience as role play and it made huge impression on me.

In the past 4 decades, I have come to a realization that players don't need much NPC help. I still always include a NPC as a guide, or an extra information resource but when I ask my players who the best NPC was, they always point to the character I thought was a background character. The cook who spotted the enemy approaching, the herald who cracks meta humor, the stableboy who worships them. Never the ranger I put there to absorb arrows and tie up combatants.

Well, in light of that revelation, I started making 3x5 cards of every NPC. Except, they really didn't fit as a classic NPC character. No stats, no spells, no combat abilities. When my players demanded that these folks support them in the field, I started making up stats for NPCs, willy-nilly.

Not uber stats, just average guys and gals who came along for the ride. Tiny details for people who gossip about the characters as they make their way. I decided that maybe some of these people were not NPCs at all but fully blown characters in their own right but with decidedly different points of view from the PCs. I decided that these types of characters were commoners. Not lords, not adventures, but just citizens.

One of my favorite characters was a scullion named Delia. She was taken by a first level fighter who frequented the local inn and slowly made a move on him. While everyone else understood that she had eyes for the fighter, he didn't get "it". However, if there was danger, he was the first to ask about her. If he had a need for something, she was always there. So obviously, she was important. After 3 years, the campaign ended in a wedding.

But there was no "scullion" class of character. How to represent her caused me to sketch out some guidelines for all of my commoners so they could fit the character mold.

I would like to share that guide with you. I am launching "Zero to Hero: Uncommon Commoners" on DriveThruRPG.

The pamphlet is 24 pages, lists over 50 professions, how to evolve a zero level commoner into a full blown PC, how commoners interact with those above them, etc.

I hope you enjoy it as much as I enjoyed writing it.






Wednesday, August 22, 2018

Pre-launch nerves

This is it. Tomorrow, I will launch my first retrogaming title:



This title covers commoners as a class of zero level characters. It provides a framework for players to add those secondary skills by starting as something other than a hero.

Key points:

  • 50+ professional descriptions. 
  • An experience system for commoners. 
  • A balanced system for generating commoner ability scores. 
  • A system for conversion from a commoner class to player character class. 
  • A guide for hiring commoners. 

This pamphlet was produced as a lark, but I hope that it will bring new depth and richness to certain aspects of your campaign.

Sunday, July 22, 2018

Knight Hack Review with Reflections


 Title: Knight Hack
Author: Philip J. Viverito,
(1st edition by The Jogglers, which also included Ed Backer, Richard Kohlbacher)
Rule Set: Hack Series
Year: 2005
Pages: 52
Setting: Western Europe, North Africa, The Near East and Eastern Europe 1000 AD to 1400 AD
Number of players: 2+
Rating: ★★★★★

The original Hack series was born in 1991 and it was a reflection of the times. Knight Hack, Third Edition was born in the 21st century and is also a reflection of now. The game has a evolved so much, it is hard to see how 1st edition relates to third, except on first principles. This is a game for gamers, written and tested by gamers.

As the person responsible for supplying the art for original book, I have to say third edition is by far superior. Most of the clipart is gone, replaced by full color images of the game in actual play. The rules have been simplified with a new D-10 system, which reduces the rule length from 52 to just 19. This is accomplished by the removal of the concept of troop type and the premade Q.R.S. or Quck Reference Sheets for each era and type of army. The rules now have a proper table of contents and an index in addition to the required charts and 38 pages for the Q.R.S.

I hate to say it, but everything I knew about and all that I did for the first edition is gone. And the rules are better for it.

I've posted about my first Con in 1977. I still have the brochure. It was a formative time for me. I would have been all of 5 years old, and there I was watching WRG, Tractics and most importantly to me, D&D being played for the first time.  It left quiet the impression.

Fast forward a few years and I was in to all of these Games Designer's Workshop and Task Force products. I had Robots, Striker, Traveler and Federation Space. I still have them.

At the end of the day, knew that something like Knight Hack would be made. My parents made sure that I knew enough about games, the importance of play and of inspiration to know that things change and usually for the better.

Tonight, I stumbled across one of my first coloring books: Camelot.


The copyright is 1967, by the Whitman Publishing Company. You know, parents who make something like this one of the first coloring books is instilling a love a play, games and history. 

Drive Thru RPG carries the first edition rules here and Third Edition here.

Tuesday, June 19, 2018

Game Review - Knight Hack

Title: Knight Hack
Author: The Jogglers, Philip J. Viverito, Ed Backer, Richard Kohlbacher
Spearpoint Article: Lynne Viverito
Cover Art: Me
Rule Set: Hack Series
Year: 1991
Pages: 52
Setting: Europe, 1000 AD to 1250 AD
Number of players: 2+
Rating: ★★★

And now for something completely biased.

Way back in the 1980s I was very privileged to belong to a gaming group called the Jogglers. I wasn't even an official member, I was more like a mascot and computer nerd. I can't tell you how many games I played between 1988 and 1992. I recall a couple of occasions where a local mall was rented out for play testing, but then turned into mini-conventions to play dozens of rule sets. The Joggler's love their games. When I wasn't play testing this or that, I was editing clip art for the book. My brush with fame came from being able to use this:


The layout of the book was exceptional for the time. We used a Thunderscan and Imagewriter II to process photos. Clipart from 3.5 floppies were the source of much of the line art. The text was written in MacWord, MacDraw and MacPaint were the tools for maps and diagrams.

Knight Hack was born a fast playing historical miniature game. Initially, each turn takes about 15 minutes. After a little play, adept players can get this down to just a few minutes or less. Whole games can be played out in as little as 2 hours. The rule set allows for 15 and 25 mm figures. It was game made by players for players.

So why do I give a game that I play-tested and contributed to only 3 stars? The game evolved and improved with age. Second edition obviously merits 4 stars and Third Edition receives 5.

Drive Thru RPG carries the first edition rules here and Third Edition here.