We have reduced the outing party to David, Lefty, and Duke. By leaving Emily back we can have a hopper and the ship come to our rescue.
We get the same option to ransack an office and again we pass on it. We interview and hire a Starship gunner. We hire her on for 100 right now and the typical 1% for the crew. I totally made that up on the fly, she would normally get much less. We outfit her from the Cargo Bay, so she has weapons and a U-suit. I'll get her a PS-Bot soon enough.
Our final roll is for Hopper Guns, again. They are not armor piercing, so we pass.
While Duke and the gang are shopping, our engineers are engaging in RRR to install those boat guns.
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