Thursday, September 3, 2020

Travel Ship Construction - Devil Fish Warship

I dug out my set of Traveller rules. They seem to be a combination of the Classic Traveller quick start rules and some portion of the original Traveller rules. The person who gave them to me made photo copies of the original rule set, but didn't staple them so it's a mess. 

Instead of creating a characters, I went right to the ship construction rules. I like them. They make ship construction fun and easy. I came up with an idea and was able to spec it out in short order. 


This is an old warship refitted for cargo duties. It's a "Devil Fish" class ship. The rules allowed me to have a really out there design which made sense on a couple of levels AND the whole process lends itself to quick memorization of statistics. 

Tonnage: 400 tons
Crew: 5
Main Compartment: 335 tons, Engineering: 65 tons. 
Bridge: 20 tons
Staterooms: 5
Jump Drive: C
Maneuver Drive: J
Power Planet: J
Computer: 4 (Launch, Target, Jump 1, Maneuver/Evade, Library, Navigation, Generate, ECM.) 
Fuel: 120 tons.

Standard Equipment: Laser Turret (1), Lifeboat, One empty hardpoint. 

Non-standard Equipment: Nuclear Missiles (10) on two hardpoints. 

Even while deviating from the standard rules by adding nuclear missiles, the system works. It even hints at why this ship would survive a couple of wars before being refitted as freighter. 

The ship has just enough fuel to make two jumps and maneuver. It's a hotrod with those J type power plants and engines. However, the fuel load is worrisome. You have one jump to the target, one to return home and a good amount of fuel to maneuver. However, if any thing goes wrong it probably can't complete it's mission. Contaminated fuel, a hit to the fuel tank or a bad jump and the ship doesn't hit the target or doesn't come home. 

This ship is a dream to fly, but not the best warship. Given that it's supposed to bomb the snot out of planets, it's not the first ship selected for a mission. The Devil Fish is a nuclear deterrent ship which could be displayed and flown but not used before it outlived it's usefulness. 

Later, I'll be looking at the civilian freighter version and talk about mechanics. 

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