I started a new project called Miledown, a hex crawl adventure.
It just came to me as art, translating it to an adventure is going to be a trick. I can't think of the last time I used a hex map for my players and wonder if I have ever really ran a hexcrawl at all. When I ran the kids through B2, that map is a grid. Not a hexcrawl at all.
That's ok. DriveThruRPG is to the rescue. Why reinvent the wheel when someone is an expert wheel maker? I picked up Todd Leback's Hexcrawl Basics. Before this project I had been eyeing the book simply for the cover art. I love it.
I guess if I am going to use this for ideation, I had better do a review. It's all printed out and ready to read. I can't wait.
Check back soon for that review and progress on my own hexcrawl project.
I guess if I am going to use this for ideation, I had better do a review. It's all printed out and ready to read. I can't wait.
Check back soon for that review and progress on my own hexcrawl project.
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