Saturday, April 19, 2025

Pavonis Sector Sessions - A Bend Out of Time

In last week's session, our heroes were preparing for a double jump to Imperia. I said that I would do "a bend" and decide what happens this time instead of committing to a specific set of actions during that session. The Antelope II should have made it to the Imperia system. 

But I decided they didn't, as per the following: 

"In fact, Gamemasters of science fiction role-playing systems may wish to use this as an adventure or campaign guideline (with appropriate rules adjustments to suit their own RPG system). However, this game can be played many time, with many different results."

So here we go, awkwardly around the horn. 

Duke and Emily are in pilotage, while Fred mans the light turret. Bill is in the medical bay. Zev is in one shuttle, while Avery and Garrison are in the heavily armed shuttle. Hem monitors systems in the garage, and Merci is in the suit room. The rest of the crew are in engineering, manning their stations and turrets.

Duke commits to the jump, deploying the first hypercharge. A singularity spins up ahead of the ship. Soon, it distorts into a ring. The Antelope surges forward. As the ship crosses the center of the ring, alarms blare. There's an explosion and a savage vibration.

Emily runs to check on the crew. 

The misjump fractures the ship. Hem, Merci, and Emily make it to the hatch of the starboard boat bay. A crack forms in the wall as the outer boat bay hatch blows. 5 of the crew are sucked into the nothing of hyperspace as the Antelope flounders. 

Duke and the remaining crew fight for their lives as Emily finds herself in a dark gray space, lit by violet fires. 

As if this isn't different enough, the session will be very strange, indeed. 


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