Just a brief heads up. I have noticed creeping issues with my blog, such as odd fonts and strange formatting issues. I'm using a super old theme and I am going to change it this weekend. Theseoldgames.com hasn't been hacked, I'm just really bad at code.
A website dedicate to games of all favors and varieties, from video games to good old D&D.
Showing posts with label Update. Show all posts
Showing posts with label Update. Show all posts
Saturday, February 4, 2023
Wednesday, August 11, 2021
My D&D vs. Your D&D
I've mentioned several times that I came to gaming at a young age. My parents dragged me to conventions and encouraged my interest for as long as I remember. I came into D&D so young that I can hardly remember a time where it wasn't there. My first set was the Chainmail rules followed by the 1981 set. I always loved the art in this pair of books and it was always my goto version.
The big improvement in my mind was the two book set. That way the players had a reference and the DM had a reference. I was never a fan of the three column layout and the artwork was softer, grey scale instead of black and white line art. That style really didn't grow on me until Dragonlance came out.
D&D Basic Set Rulebook (B/X ed.) (Basic) D&D Basic Set Rulebook (B/X ed.) (Basic) |
D&D Expert Set Rulebook (B/X ed.) (Basic) D&D Expert Set Rulebook (B/X ed.) (Basic) |
As I dragged my friends on the adventure they picked up sets, too. But theirs were different. They got the 1983 version.
That started an arms race. I had to pick that edition also.
D&D Basic Set - Player's Manual (BECMI ed.) (Basic) D&D Basic Set - Player's Manual (BECMI ed.) (Basic) |
D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic) D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic) |
Dungeons & Dragons Expert Set Rulebook (BECMI ed.) (Basic) D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic) |
The big improvement in my mind was the two book set. That way the players had a reference and the DM had a reference. I was never a fan of the three column layout and the artwork was softer, grey scale instead of black and white line art. That style really didn't grow on me until Dragonlance came out.
I wasn't the only one looking at an arms race. I recall stopping with the BECMI Expert Set. It seems like the series had no end in sight. In 1984, the Companion boxed set came out followed a year later by the Master set and by 1986, we had Immortals.
Although I never purchased the last three sets in the series, I did receive them as re-gifts from friends who accidentally purchased them. In each case, it seems they believed they were getting a further refinement of the basic rules or expert rules, not a different expansion on play. I was not terribly impressed by them and never actually attempted to play them. The first two, Basic and Expert were completely sufficient for my tastes. At least my taste for b/x, I played AD&D more often than not.
It wasn't until 1991 when the Rules Cyclopedia came out that I went back to b/x. While limited, RC was ahead of it's time. More than a decade before 3.x, it had many of the features of D&D 3.x as it introduced skills. This was something I built into my AD&D e1 campaign with my codification of skill bases for NPCs and PCs alike. In fact, what became Zero to Hero: Uncommon Commoners was just a series of notes and rules of thumb for nearly 3 decades.
This is a lot longer than I meant it to be. Let's wrap it up. All of my computers have been roasted, so I've lost everything. But not really. What I intend to do is rewrite 4 of five of my offerings. I had been planning an update prior to all the changes I have experienced. Now I have good reason to get moving. There is no other path than forward.
Wednesday, May 19, 2021
The Hex Pack Update
Today, I added some more files to my Hex Pack. This update adds color and centers the hexes so that there are 19 complete hexes and 12 partial hexes. There are 9 colors, the 7 of the rainbow plus white and grey.
If you have already purchased The Hex Pack, the update is waiting for you in your DriveThruRPG library.
If you haven't purchased it, take a look. It's pay what you want. Or check out my other products.
Swashbuckler Character Class for D&D and AD&D Swashbucklers for D&D and AD&D |
Zero to Hero: Uncommon Heroes Zero to Hero |
Character Sheet for AD&D Character Sheet for AD&D |
Kobold’s Folly Mini Setting Kobold’s Folly |
Compass Rose Inn Mini Setting Compass Rose Inn |
The Hex Pack The Hex Pack |
Saturday, November 16, 2019
Still Working...
I still have some minor problems to fix with my updated Character Sheets. I'm finding how they print as opposed to how they look in the Mac is a problem. I should have something worked out soon.
Anyway, once they are done, I will post them up to my product on DriveThruRPG. If all goes well, I might rename this to "Character Sheet Pack" as I would like to do a series. If you have already downloaded, thank you. You're going to get this one as an update to the one you already have.
If you have any suggestions, please put them in the comments below.
Anyway, once they are done, I will post them up to my product on DriveThruRPG. If all goes well, I might rename this to "Character Sheet Pack" as I would like to do a series. If you have already downloaded, thank you. You're going to get this one as an update to the one you already have.
If you have any suggestions, please put them in the comments below.
Thursday, November 14, 2019
A Little Something New For Throwback Thursday - pt. 1
For #TBT, I'd like to share the top 10 searches on my website since July when I started using Google Analytics.
- Pregenerated Characters - Love it.
- GSIV - This is one of my favorite games, Gemstone IV.
- Peninsula of Plenty - My campaign sessions.
- Experimental - Not sure why. This is my experimental writing. I should probably rename it to be clearer.
- The Tek - I share my stats so other bloggers have something, anything to themselves compare to.
- Nace - A city in my campaign.
- mostfavored - These are my favorite products, which I suggest with no compensation.
- AD&D - 'nuf said.
- Appendix N+ - Books that have a role in my worldbuilding and game play.
- Zero to Hero - My first book.
Sunday, October 13, 2019
Update for Zero to Hero: Uncommon Commoners!
Send out the criers and the messengers. Have the herald hoist the flag. Zero to Hero: Uncommon Commoners has been updated with several new classes, some campaign notes from history, and many rewritten sections for clarity.
Ever wonder what the difference was between a papermaker and a parchminer? How about a leather worker, a lorimer and a tanner? What is ostracon? What is the difference between amate and papyrus? All updated to answer your questions.
I was thinking of holding off on this until November, but had the chance to get things done this week.
Everyone who purchased the old product can download the new product from their Library on DriveThruRPG.
If you haven't looked at Zero to Hero: Uncommon Commoners, let me tell you what it is and is not. In B/X and AD&D, characters were permitted professional skills to supplement their backgrounds, with nary a word on what those skills would be or how they would work. After decades of play and having my players want to have useful and memorable NPCs or codified professional skills, I wrote a set of rules to outline many common professions in historical times.
This expands in the information from D&D and AD&D, in a way that is very different than "skills" or "feats". Each commoner class member can advance up to 5 levels, from apprentice to master with hard work. Level determines the ease of success when operating as a professional class. Each class has distinct tools and skills, and where crossover exists, I have explained how these characters would work, while leaving the rules open to interpretation so they can fit into any D&D or AD&D campaign.
There is commentary on economies, hiring, firing and all other aspects of gaining skilled tradesmen. Make no mistake, these are not alternate adventurer classes, they supplement the player characters, not replace them. It is not a sieve or character filter. In fact, this rule set can rescue hopeless characters and save you time at character generation.
It also answers some age old dilemmas about who can do what and why.
Price at PWYW, this rule set can enhance your campaign. Go ahead, give it a try.
Ever wonder what the difference was between a papermaker and a parchminer? How about a leather worker, a lorimer and a tanner? What is ostracon? What is the difference between amate and papyrus? All updated to answer your questions.
I was thinking of holding off on this until November, but had the chance to get things done this week.
Everyone who purchased the old product can download the new product from their Library on DriveThruRPG.
If you haven't looked at Zero to Hero: Uncommon Commoners, let me tell you what it is and is not. In B/X and AD&D, characters were permitted professional skills to supplement their backgrounds, with nary a word on what those skills would be or how they would work. After decades of play and having my players want to have useful and memorable NPCs or codified professional skills, I wrote a set of rules to outline many common professions in historical times.
This expands in the information from D&D and AD&D, in a way that is very different than "skills" or "feats". Each commoner class member can advance up to 5 levels, from apprentice to master with hard work. Level determines the ease of success when operating as a professional class. Each class has distinct tools and skills, and where crossover exists, I have explained how these characters would work, while leaving the rules open to interpretation so they can fit into any D&D or AD&D campaign.
There is commentary on economies, hiring, firing and all other aspects of gaining skilled tradesmen. Make no mistake, these are not alternate adventurer classes, they supplement the player characters, not replace them. It is not a sieve or character filter. In fact, this rule set can rescue hopeless characters and save you time at character generation.
It also answers some age old dilemmas about who can do what and why.
Price at PWYW, this rule set can enhance your campaign. Go ahead, give it a try.
Wednesday, July 17, 2019
Save vs. Facebook... failed.
Well, this is the end. I failed a save vs. Facebook, broke down and created a fan page for These Old Games. You'll be seeing updates there all the time, I'm sure. Come follow me there.
One of my favorite methods of getting updates out there, aside from MeWe is Old School RPG Planet. If I recall correctly, it was created in response to the decommissioning of Google+ and is a return to blog based connections for gaming. It is an excellent resource for all gamers.
Facebook was not my first choice, that would be the Old School RPG Planet blog roll followed by MeWe, second, but it seemed inevitable.
One of my favorite methods of getting updates out there, aside from MeWe is Old School RPG Planet. If I recall correctly, it was created in response to the decommissioning of Google+ and is a return to blog based connections for gaming. It is an excellent resource for all gamers.
Facebook was not my first choice, that would be the Old School RPG Planet blog roll followed by MeWe, second, but it seemed inevitable.
Sunday, March 17, 2019
Zero to Hero: Uncommon Commoners Update
Updated an image or two.
I have uploaded a new version of Zero to Hero: Uncommon Commoners which includes more than 50 character professions. The update addresses some issues with the text, many typos and some minor changes to mechanics.
Now included with the download is a very old school character sheet. The sheet is two sided has 8 blocks for character information. The first four blocks are the familiar entries and the back page contains 4 blank lined blocks for notes.
The attribute block has a handy way of recording unavergaed die rolls in each corners of each stat.
Additionally, the sheet is plain black and white to allow for sketches and coloring right on the page. My suggestion is to attack these white spaces with a highlighter so you can quickly determine which character is which.
If you have already download this item, simply check your email for the update or log into RPG Now or DriveThru RPG and click the library tab to get the update.
Thank you again for downloading my book.
I have uploaded a new version of Zero to Hero: Uncommon Commoners which includes more than 50 character professions. The update addresses some issues with the text, many typos and some minor changes to mechanics.
Now included with the download is a very old school character sheet. The sheet is two sided has 8 blocks for character information. The first four blocks are the familiar entries and the back page contains 4 blank lined blocks for notes.
The attribute block has a handy way of recording unavergaed die rolls in each corners of each stat.
Additionally, the sheet is plain black and white to allow for sketches and coloring right on the page. My suggestion is to attack these white spaces with a highlighter so you can quickly determine which character is which.
If you have already download this item, simply check your email for the update or log into RPG Now or DriveThru RPG and click the library tab to get the update.
Thank you again for downloading my book.
Subscribe to:
Posts (Atom)