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Showing posts with label assassins. Show all posts
Showing posts with label assassins. Show all posts
Wednesday, May 13, 2020
Pre-Generated Characters - 1st Level Assassins 002
This is my last batch of Assassin for a while. I meant to generate level 2 Assassins, but somehow reverted back to level 1. Oops. Anyway, Elvina, Arrius and Linus are more in line with classic AD&D assassins than the assassins in my campaign.
Each of these characters has probably been on an adventure or three. I like to give my pregenerated characters some flavor with their equipment. One of these assassins has a lute and two of them have books which touch on ethics which is an interesting spin on assassins.
If there is a call for it in the comments, I will make DOCX and Google Doc file available as I have the PDFs. The reason I have not done this from the get go is that I created every character of a class in one document and print each page as a PDF.
Monday, May 11, 2020
Pre-Generated Characters - 3rd Level Assassins
These 3rd level characters are Assassins, Marcus, Mircea and Tulia. Click the link to download the PDF file. These characters are almost ready to go. In generating ability scores, I made sure the range was acceptable in both D&D and AD&D. To convert these characters to straight AD&D, simply add or subtract the racial modifiers and class abilities.
In my campaign, Assassins make up between 10-20% of the human Empire's Legionary. These characters have far more than a typical adventurer would have owing to the fact that they are professional soldiers. I will post again with a better explanation of their equipment.
If there is a call for it in the comments, I will make DOCX and Google Doc file available as I have the PDFs. The reason I have not done this from the get go is that I created every character of a class in one document and print each page as a PDF.
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