In the back of the Dungeon Master's Guide is Appendix N. These are a series of books which Mr. Gygax felt everyone should read. There have been endless debates on which is best, but these discussions miss the point. They are educational books, ones that broaden the scope of one's own internal story.
I have created my own Appendix, N+ if you will. This will be an ever expanding list of books and hopefully fuel to do some book reviews. Somehow, I envisioned hawking books or something, but I don't think so. If the book is important enough to warrant it, I will post links to DriveThruRPG and other smaller, niche vendors.
A website dedicate to games of all favors and varieties, from video games to good old D&D.
Saturday, July 6, 2019
Monday, July 1, 2019
Appendix N+ Michael Reaves' Shattered World
Michael Reaves' Shattered World
Wizards rise to battle the Necromancer and reforge the Shattered World or not. Follow the adventures of Pandrogas, the jerk-ass wizard, his girlfriend (?) Ardatha, Beorn the shapeshifter and the totally awesome, but impractical Cloakfighter as they wrestle the runestone of Darkhaven from the demon. Defective, hostile heroes make for an excellent story.
Also, who doesn't love floating island worlds.
ISBN: 0671559516
Publication Date: 1985
Wizards rise to battle the Necromancer and reforge the Shattered World or not. Follow the adventures of Pandrogas, the jerk-ass wizard, his girlfriend (?) Ardatha, Beorn the shapeshifter and the totally awesome, but impractical Cloakfighter as they wrestle the runestone of Darkhaven from the demon. Defective, hostile heroes make for an excellent story.
Also, who doesn't love floating island worlds.
ISBN: 0671559516
Publication Date: 1985
Appendix N+ Louise Cooper's Lord of No Time Series
Louise Cooper
The Initiate
ISBN: 1594260842
Publication Date: 1985
The Outcast
ISBN: 1594264155
Publication Date: 1986
The Master
ISBN: 1594261385
Publication Date: 1987
Louise Cooper's 1977 Lord of No Time was reworked into this trilogy. The story covers the epic battle of law vs. chaos, with Cyllan and Tarod as pawns of the gods.
Not only is the story captivating, I found the cover art to be fascinating.
The Initiate
ISBN: 1594260842
Publication Date: 1985
The Outcast
ISBN: 1594264155
Publication Date: 1986
The Master
ISBN: 1594261385
Publication Date: 1987
Louise Cooper's 1977 Lord of No Time was reworked into this trilogy. The story covers the epic battle of law vs. chaos, with Cyllan and Tarod as pawns of the gods.
Not only is the story captivating, I found the cover art to be fascinating.
Appendix N+ Terry Brook's Magic Kingdom For Sale/Sold Series.
I have decided to reformat the Appendix N+, so the first 3 entries show a post date of July 1, 2019.
The first offering for Appendix N+ is the Magic Kingdom For Sale/Sold Series.
Magic Kingdom for Sale-Sold!
ISBN: 0-345-31758-0
Publication Date: 1986
Follow Ben Holiday on an adventure to an impossible magic kingdom where none is as they seem. The series includes 6 books spanning two generations of heroes.
The Black Unicorn
ISBN: 0-345-33528-7
Publication Date: 1987
Dirk the prism cat's introduction to the series, as unicorns race through Chicago! Seriously, the best damn non-sequitur ever!
Wizard at Large ISBN: 0-345-36227-6
Publication Date: 1988
If I had magic, I'd want it to be like powers of Questor Thews. Unsure, uncertain but always on the right side.
The Tangle Box ISBN: 0-345-38700-7
Publication Date: 1994
Squick results when The Tangle Box opens.
Witches' Brew ISBN: 0-345-38702-3
Publication Date: 1995
Brookes explores Fey magic with the introduction of Mistaya, Willow and Ben's daughter.
A Princess of Landover
ISBN: 0-345-45852-4
Publication Date: 2009
Mistaya is loaded with charm and magic, but being Ben's daughter means this story isn't going where you think. It's a horrible ending to a great series, but an excellent reason to write one more book.
The first offering for Appendix N+ is the Magic Kingdom For Sale/Sold Series.
Magic Kingdom for Sale-Sold!
ISBN: 0-345-31758-0
Publication Date: 1986
Follow Ben Holiday on an adventure to an impossible magic kingdom where none is as they seem. The series includes 6 books spanning two generations of heroes.
ISBN: 0-345-33528-7
Publication Date: 1987
Dirk the prism cat's introduction to the series, as unicorns race through Chicago! Seriously, the best damn non-sequitur ever!
Wizard at Large ISBN: 0-345-36227-6
Publication Date: 1988
If I had magic, I'd want it to be like powers of Questor Thews. Unsure, uncertain but always on the right side.
The Tangle Box ISBN: 0-345-38700-7
Publication Date: 1994
Squick results when The Tangle Box opens.
Witches' Brew ISBN: 0-345-38702-3
Publication Date: 1995
Brookes explores Fey magic with the introduction of Mistaya, Willow and Ben's daughter.
A Princess of Landover
ISBN: 0-345-45852-4
Publication Date: 2009
Mistaya is loaded with charm and magic, but being Ben's daughter means this story isn't going where you think. It's a horrible ending to a great series, but an excellent reason to write one more book.
Sunday, June 30, 2019
52 Weeks of Magic - Week 27 - The Arclight Bag
The Arclight Bag is a magical quiver that imparts magic to otherwise mundane arrows and bolts. The effects are based on the actions of the user.
If the user is targeting a foe, firing an arrow from this quiver will cause the struck target and the firer to light up as if they were under the effect of Faerie Fire spell. Additionally, the firer is protected by a shield spell. Only the target of the arrow is entitled to a saving throw. The shooter must hit the target for the effect to start. If he or she misses, no one receives any magical effects. Any number of arrows can be empowered in this way, but striking a single target numerous times provides no additional bonuses.
The quiver will also imbue one arrow per hour with the ability to glow while in flight and "explode" like a flare when fired upwards. The flare will like the area like a Light spell for up to 3 rounds. The firer will also be surrounded by the effects of the Faerie Fire spell. This is a rescue option. In this case, the arrow is completely transformed into light at the apex of its flight.
This usage cannot cause damage to an enemy. If this is attempted indoors, the "explosion" will light the room for 3 rounds. It does not get brighter for being inside. It cannot be used to blind characters or creatures unless the Light spell would also cause this effect.
The arrows from the quiver do not have a bonus to hit, but the effects of Faerie Fire can modify an attack roll.
While this is described as a quiver, other objects could have this effect. For example, a Roman shield is meant to hold a handful of darts and could be a source of the Arclight effect, like a brace of knives or a case for bolts.
Now, the commercial. I have a little book called Zero to Hero: Uncommon Commoners, over at DrivethruRPG. Also on Drivethru is my custom character sheet for AD&D and Unearthed Arcana.
I am obviously thinking of writing another and Gnolls might be the subject. Please let me know what you think in the comments.
If the user is targeting a foe, firing an arrow from this quiver will cause the struck target and the firer to light up as if they were under the effect of Faerie Fire spell. Additionally, the firer is protected by a shield spell. Only the target of the arrow is entitled to a saving throw. The shooter must hit the target for the effect to start. If he or she misses, no one receives any magical effects. Any number of arrows can be empowered in this way, but striking a single target numerous times provides no additional bonuses.
The quiver will also imbue one arrow per hour with the ability to glow while in flight and "explode" like a flare when fired upwards. The flare will like the area like a Light spell for up to 3 rounds. The firer will also be surrounded by the effects of the Faerie Fire spell. This is a rescue option. In this case, the arrow is completely transformed into light at the apex of its flight.
This usage cannot cause damage to an enemy. If this is attempted indoors, the "explosion" will light the room for 3 rounds. It does not get brighter for being inside. It cannot be used to blind characters or creatures unless the Light spell would also cause this effect.
The arrows from the quiver do not have a bonus to hit, but the effects of Faerie Fire can modify an attack roll.
While this is described as a quiver, other objects could have this effect. For example, a Roman shield is meant to hold a handful of darts and could be a source of the Arclight effect, like a brace of knives or a case for bolts.
Week | Item | Week | Item | Week | Item | Week | Item |
---|---|---|---|---|---|---|---|
1 | 2 | 3 | Emulous Cursed Sword | 4 | |||
5 | 6 | 7 | The Symbol of Sol Invictus | 8 | |||
9 | 10 | 11 | Aemilla Carna | 12 | |||
13 | 14 | 15 | Shape of Memory | 16 | |||
17 | 18 | 19 | Staff of Eyes | 20 | |||
21 | 22 | 23 | Whispering Wings | 24 | |||
25 | 25b | 26 | Shield of Force | 27 |
The Arclight Bag
| ||
Now, the commercial. I have a little book called Zero to Hero: Uncommon Commoners, over at DrivethruRPG. Also on Drivethru is my custom character sheet for AD&D and Unearthed Arcana.
I am obviously thinking of writing another and Gnolls might be the subject. Please let me know what you think in the comments.
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