We have reduced the outing party to David, Lefty, and Duke. By leaving Emily back we can have a hopper and the ship come to our rescue.
We get the same option to ransack an office and again we pass on it. We interview and hire a Starship gunner. We hire her on for 100 right now and the typical 1% for the crew. I totally made that up on the fly, she would normally get much less. We outfit her from the Cargo Bay, so she has weapons and a U-suit. I'll get her a PS-Bot soon enough.
Our final roll is for Hopper Guns, again. They are not armor piercing, so we pass.
While Duke and the gang are shopping, our engineers are engaging in RRR to install those boat guns.
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Sunday, March 29, 2020
Saturday, March 28, 2020
Strictly (Duke) Springer - Day 98 – March 28th.
This planet is dangerous as they are at war with Nipna. Duke, Lefty, David and Emily are out to get supplies. Michael and Jonathon are at the ready to pilot the ship and one of the hoppers. Deadeye is manning the guns for the ship.
Each roll is four hours, but if we can start an activity we are allowed to finish it. So that is three rolls.
We start with a 2, ransack an office. This is a bad idea which could get us arrested, so we pass on it.
Next we purchase some boat guns. Before the buy, we check to see if these are military grade, armor piercing guns (e54). They are not. They are tech level 6, so we’ll take that. They cost 150 each times 10. Well worth the money at 3000 secs. for two.
We get heavy hand weapons as our final roll (e50). They are Tech Level 4, have explosive rounds and cost a base price of 30. They end up costing 150 each, so we pass on them. We will try again tomorrow.
We have 219,360 in cash, have 7 hypercharges. We are wanted on Palatek.
Each roll is four hours, but if we can start an activity we are allowed to finish it. So that is three rolls.
We start with a 2, ransack an office. This is a bad idea which could get us arrested, so we pass on it.
Next we purchase some boat guns. Before the buy, we check to see if these are military grade, armor piercing guns (e54). They are not. They are tech level 6, so we’ll take that. They cost 150 each times 10. Well worth the money at 3000 secs. for two.
We get heavy hand weapons as our final roll (e50). They are Tech Level 4, have explosive rounds and cost a base price of 30. They end up costing 150 each, so we pass on them. We will try again tomorrow.
We have 219,360 in cash, have 7 hypercharges. We are wanted on Palatek.
Stars Wallpaper and Heavily Hinting
I am putting together files for an upcoming project and wanted to share my stars wallpaper. This will be background art for this new project. I'm using Ubuntu 19.04, but it should be good form anyone. Sorry, it's not seamless or fractal in nature, so it probably wouldn't look good tiled or stretched.
Obviously, this new project is science fiction based and takes place in space. I can't wait to get more done so I can start sharing real details.
The image in the file below is 2560 x 1600. Click to download.
Another feature of this new project is a planet. I have wallpaper for that in 1024×576. It's meant to be blurry so I couldn't scale it up as the source was much smaller. Again, click to download.
Obviously, this new project is science fiction based and takes place in space. I can't wait to get more done so I can start sharing real details.
The image in the file below is 2560 x 1600. Click to download.
Another feature of this new project is a planet. I have wallpaper for that in 1024×576. It's meant to be blurry so I couldn't scale it up as the source was much smaller. Again, click to download.
Friday, March 27, 2020
Strictly (Duke) Springer - Day 97 – March 27th.
We have some choices to make. New Karma is a double world system with a Tech Level of 1 and a Wealth of 70. I need higher tech items at cheaper price. The two systems with connections to New Karma are Uruskop and Mynkuria. Mynkuria has two planets and each are Wealth 30 and Tech Level 60. They are also at war with Nipna. Uruskop is a single isolationist planet with an asteroid belt at Wealth of 40 and a Tech of 40. Given my choices, we are off to Mynkuria for the tech code.
We don’t make any contacts on the way in and we land on the second planet, at the military base. This planet has no air and a gravity of 5. The gravity ain’t bad, but combat here will be deadly.
Our contact roll indicates we found a strange device of unknown purpose. You know what? This ship is new and I’m not touching anything.
With that done, we settle in for bed.
We have 222,360 in cash, have 7 hypercharges. We are wanted on Palatek.
Thursday, March 26, 2020
Seeking Zeros (Product Plug)
I'm looking for a few zeros and not in the way you'd expect.
Today I did a review of my products on DriveThruRPG and realized I am pretty close to some thresholds I'd like to hit. Here is a list of my total downloads for all 5 of my products.
AD&D Character Sheet For Use with Unearthed Arcana - 91
Compass Rose Inn Minisetting - 135
Kobold Folly Minisetting - 122
Zero to Hero: Uncommon Commoners - 244
Swashbucklers Character Class - 87
What I would like to see is at least 100 for my Character Sheet and Swashbuckler Character Class. I wish I was at 250 for Zero to Hero: Uncommon Commoners.
Let me recap what each product is:
The Character Sheet is just a character sheet with the 7 stats from AD&D and Unearthed Arcana, 1st edition.
The Swashbuckler Character Class is a gimmick character class, someplace between thief and fighter. The Swashbuckler does little to no damage per round, attempting to set themselves for killing strike on a roll of 20 or better. They are fast and adventurous, but perhaps not the greatest warriors. Very Errol Flynn.
Zero to Hero: Uncommon Commoners is a framework for creating NPC characters with specific non-combat abilities which balanced for D&D and AD&D 1st Edition. The booklet can also be used to create secondary or professional skills for PCs, which don't push the limits or make them OP.
I would like to invite all of you to download these products. Each is Pay What You Want. In this time of crisis, the "Pay" and "Want" should go away. Download them at $0.00. It's cool, that's how this works. Help me reach these goals, even though they are probably silly.
I appreciate every download.
Today I did a review of my products on DriveThruRPG and realized I am pretty close to some thresholds I'd like to hit. Here is a list of my total downloads for all 5 of my products.
AD&D Character Sheet For Use with Unearthed Arcana - 91
Compass Rose Inn Minisetting - 135
Kobold Folly Minisetting - 122
Zero to Hero: Uncommon Commoners - 244
Swashbucklers Character Class - 87
What I would like to see is at least 100 for my Character Sheet and Swashbuckler Character Class. I wish I was at 250 for Zero to Hero: Uncommon Commoners.
Let me recap what each product is:
The Character Sheet is just a character sheet with the 7 stats from AD&D and Unearthed Arcana, 1st edition.
The Swashbuckler Character Class is a gimmick character class, someplace between thief and fighter. The Swashbuckler does little to no damage per round, attempting to set themselves for killing strike on a roll of 20 or better. They are fast and adventurous, but perhaps not the greatest warriors. Very Errol Flynn.
Zero to Hero: Uncommon Commoners is a framework for creating NPC characters with specific non-combat abilities which balanced for D&D and AD&D 1st Edition. The booklet can also be used to create secondary or professional skills for PCs, which don't push the limits or make them OP.
The Compass Rose Inn Minisetting and Kobold's Folly are two maps sets for a generic campaign setting and are rules agnostic. They come with maps that can be printed as 1 inch=5 feet battlemat. Character backgrounds are provided to make these locations come to life with gossip and intrigue.
I appreciate every download.
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