A website dedicate to games of all favors and varieties, from video games to good old D&D.
Monday, December 14, 2020
Testing New Tech with Sketches
Adding complexity to a Star Wars Campaign - World Building
I'm running a Star Wars campaign on the very distant planet of Tankeren. I need to know some stuff about Tankeren to create this setting.
The map was created using The Planet Map Generator by Torben Mogensen. Tankeren is largely Earth-like, just a bit more arrid on land owing to the equaralterial nature of the land masses. The map really isn't that big, its only for show.What about the people? Here is what I know so far:
- Tankeren was a member of the Republic.
- The inhabitants are tribal in nature divided by waves of colonization, there were no native inhabitants.
- Tribes revolve around each wave of colonization.
- The population is heavily mixed up with all species having at least some presence on the planet.
- There is no majority species.
- The Separatists had no problems seizing the planet.
- The planet is agrarian, but has a lot of technology.
The planet is divided into 36 10° zones that absolutely no one uses. |
A TNK-101 transport, civilian model. |
A map of the planet with the Capital Glide marked in red. It is to scale. |
Sunday, December 13, 2020
Session 001 - Character Rewind
These are photocopies of a character sheet I had on hand and I rewrote what the players did on their sheets. There are mistakes, either one of the players didn't write in languages or I missed it.
In either case, these are available by hitting the Pregenerated Characters tabs above or from the links below. When the players share their updated sheets, I'll load those, too.
Just to recap, there are 5 player characters. Nonin is a Devaronian force adept with a blaster. Talhana is a Zabrak force adept, also with a blaster. Malta is Rodian scoundrel and dreamer, with a tiny holdout pistol. Dex is a human handiman and fringer with a sporting blaster. And lastly is Lidda. She is a twi'lik solder with more weapons than anyone else. Click those links for the individual PDF files.
The characters have made it to level two, but I wanted to show their initial stats from Session 000. Click the link for a recap. The short of it is, all of the characters have far more equipment and funds now.
These characters the players created are forcing me to change up the scenarios in Invasion of Theed. In dumping the players on a different home planet, the scenarios can't play out as described. That one I knew. The second change followed by an adjustment was the players wanted to be in a place like the worlds in The Mandolorian. Since they made that choice they changed their minds. They want lightsabres now. Not too hard. The final change I have to make is the final villains can't exist on the players homeworld for a variety of reason, but the primary is, as played the characters would see these villains as heroes. That just won't do.
Friday, December 11, 2020
You can't buy that!
Alright, I hope you noticed all of my ads the past couple of days. They help support this site. However, they aren't the main reason for the site. Gaming is the reason.
To that end, lets promote a couple of games you can't buy at any price. Enter Dwarfstar Games. In coordination with Reaper Minis, they brought several games back from the dead. These games aren't abandoned or even in the public domain, but the people behind Dwarfstar have brought back 7 tiny games publish by companies like Heritage in the 80s. You can download them directly from that website above or click the names below.
The first is Barbarian Prince. I am using Dwarfstar's description copy here:
"BARBARIAN PRINCE is a new concept in Adventure Gaming. No rules reading is required; the programmed event sequence lets you begin play as soon as you open the box.
"BARBARIAN PRINCE contains -- A full-color 12"x 14" mapboard, a die, rules folder, Event Booklet, and summary sheet -- and a detailed cast metal figure of the Barbarian Prince to mark your position on the board."
I played a few round in my Pilot Podcast Episode.
The next game, Demonlord is equally interesting:
"DEMONLORD is a game of strategy for two players. It vividly recreates the grand sweep of empires in conflict in an age of sorcery and enchantment. Infantry and cavalry sweep across the land to meet in battle or besiege fortresses, as winged troops wheel overhead. Priests invoke friendly spirits, as magicians prepare potent battlefield magic, or summon great beasts to their aid. And controlling it all, the dread Demonlord, and the Captains of the Hosar alliance with their retinue of personalities and special powers."DEMONLORD contains -- a full color card stock mapboard, 12"x14"; 154 full color counters; a die; instruction folder.
"PLAY LEVEL - Intermediate/Advanced"
I can't wait to play this one."GOBLIN contains -- a full-color 12"x14" mapboard, 154 full-color counters, a gaming die, and complete instruction book."
"OUTPOST GAMMA contains -- a full-color 12"x 14" mapboard, 154 full-color counters, a die, and rules booklet.
STAR SMUGGLER contains -- Twelve 4"x3" full-color mapboard tiles, four full-color counters, a rules booklet, events booklet and gaming dice.
"STAR VIKING contains -- Twelve 3�"x4" full-color cardboard playing tiles, 154 full-color counters, a die, and a complete instruction folder.
Remember, you can't buy these from Dwarfstar, but don't hesitate to download them. Be kind and don't abuse their terms. They are more than generous.
Wednesday, December 9, 2020
Let the Hexcrawl Addiction Begin
I am really intrigued by the concept of Hexcrawls. I've never done this before, but the OSR community does not disappoint.
Within minutes, Goblin’s Henchman pointed me to their In the Heart of the Unknown - Procedural Hex Crawling Engine Product:
In the Heart of the Unknown - Procedural Hex Crawling Engine In the Heart of the Unknown - Procedural Hex Crawling Engine |
I don't know what it is about art for Hexcrawls, but I love it. Click the link and check out In the Heart of Unknown. It's very cool.
So I took a closer look at Third Kingdom Games and found a whole series of products. Of course, being a little daunted by the whole Hexcrawl experience, I needed the basics. I downloaded Third Kingdom Games, which I mentioned in my last post.
Hexcrawl Basics Hexcrawl Basics |
They also have map packs for Hexcrawls, which gives me a point of reference to get me started on this whole new way of gaming.
Lake of Abomination Map Packet Lake of Abomination Map Packet |
I could spend weeks pouring over the stuff produced by Third Kingdom Games and Goblin’s Henchman. And probably will.
When I created my Map Pack, I should have known I was going down this path. This is a very boring template for hexes, with 3 different colors of hex in three styles. It's also has a commercial license. So, please grab a copy and use it for for your hexcrawl or your product.
The Hex Pack The Hex Pack |
Since I am looking to provide tools for you, I do have a walk thru so you can create your own DriveThruRPG links with HTML. Give that a try, if you like.