Saturday, January 8, 2022

Book Review - Footfall by Jerry Pournelle and Larry Niven


Title: Footfall
Author: Jerry Pournelle and Larry Niven
Audible Narrator: MacLeod Andrews
Year: 1985
Pages: 495 pages
Print Rating: 5 of 5 stars
Audible Rating: 4 of 5 stars

I explored two different versions of this title: the ebook and the Audible version. Both have their flaws, but of the two I found the ebook superior until the final 100 hundred pages where the Audible book is by far superior. Niven 'n Pournelle are a dynamic duo, the authors of dozens of books together. And they fit together nicely as it is difficult to sense a shift of voice that can happen with two authors. However, this is a weakly told story with many flaws. 

I find Footfall difficult to review as it doesn't really fit with my reading habits. It's iron-hard science fiction in the guise of a summer blockbuster. It's tough on the reader. Back in 1985, I am sure that it was groundbreaking but over the years, 75 to 85% of the book is dated to the point of being trite. The ebook edition leads with a cast of characters that is longer than the chapters of books I have read. The Audible version experiences many near-failures with trying to render an alien language which makes the narrator sound like he is having a stroke. It really wasn't Andrews' fault, it was the story. 

In order to get through the review, I will ignore the flaws and get right to the 5 W's and H questions. In 1995, the Soviet Union is winning the Space Race and the Americans are deeply concerned as a mysterious spacecraft is spotted near Saturn. As the craft approaches Earth, a cast of easily a hundred characters in the United States and the Soviet Union band together to welcome our first contact aliens, the Fithp. 

Niven and Pournelle flesh out these aliens to an insane degree. They have a language, a homeworld, a collection of technology, and psychology. They are elephant-like creatures with superior firepower and a herd mentality. The authors hang out the lampshade on war-like, herd animals right at the outset and screw in a strobe light so the reader never forgets it.

First contact goes as well as you can expect, with a human delegation on the Soviet space station taken captive as all infrastructure for communication and war-making was bombarded from orbit. Much of the American countryside was laid to waste and the story shifts from the East and West coasts to the heartland states. 

As the human captives were interrogated, the reader and the humans learned more about the Fithp than the Fithp learned about humans. As I said, the lampshade non-preditors having war machines was unavoidable. Back on Earth, President Coffey moved his office and command to the Cheyenne Mountain Complex. The best and brightest minds were assembled like the Avengers, everyone from scientists and military men to the Secret Service and sci-fi authors who are thinly veiled analogs of real-world authors, including Niven and Pournelle themselves. The best and the brightest were able to probe the Fithp's motives and limits to come up with several plans to fight back, which climaxes in the titular Footfall, an asteroid dropped into the Indian Ocean. The devastation was incredible. It neutralized every force except for a couple of small rag-tag bands in the United States and U.S.S.R. 

The Fithp had the upper hand but a herd mentality is difficult to shake off. On the Fithp homeworld, there was a technologically superior race that died out, leaving the Fithp all of their scientific knowledge. The knowledge that a band of exiled Fithp planned to use against the people of Earth. The Fithp, being herd creatures do not engage in battles to the death, they surrender if overwhelmed. They do not understand why humans continued to fight back. More importantly they, like the authors, do not understand how humans would suddenly band together against a common enemy and say, "F--- it, let's kill 'em all."

The story itself is a 2-star yarn. Where it shines is in the diversity of characters and the incredible feats of realistic science, all of which become apparent in the end. The last 100 or so pages of the book are pure awesomeness. I won't spoil it for you. 

But let me tell you about the hurdles that the final 100 pages had to overcome to drag this book from 2 stars to five. First, back in '85, the United States and the Soviet Union were super clear white hats and black hats. The Soviet characters actually age well, becoming more heroic than the author intended. They have a female cosmonaut, a handicapped astronaut and insisted on having a Keyan delegation member onboard the space station to meet the Fithp. They are smart, wise, and cunning. The Soviet cosmonauts come across as absolutely ruthless adversaries to the Fithp, as if the authors believed the reader would suddenly feel compassion for murderous aliens. They almost read as noble determinators. 

Illyana, the deputy officer on the Soviet space station highlights the second problem with the story, whacky scrabbled-egg misogyny engaged in by the authors and all of the male characters. Every woman in the novel as a vehicle for sexual use or a strange depreciation. Oddly, the story can't happen without these characters as they seem to be the prime movers for every plot point. It is the strange case of "Livia was a whore AND she did it". 

Livia cum filio suo Tiberio.

In case you don't get that reference, Livia was the wife of Caesar Augustus. In Roman history, women were tagged as either saintly women or as evil stepmothers. Livia strangely had both attributes as she wisely advised her husband until his death, but might have also murdered him for her son's benefit. There are T-shirts that read "Livia did it." The women in this book, despite being the prime movers of the story are not treated as kindly the Augusta. 

The degradation doesn't stop with the writing, in the Audible version all but two women are portrayed with a whining tone at all times, which makes it difficult to distinguish them. Only two (maybe, three) women don't have this attribute or characterization and are better for it, but they have little to do with the major plot points.  

I hate to say it, but the authors were confused about what the characters did and their importance. With a cast of 100, cutting off 50 female characters at the knees doesn't help with the confusion.

How can a book like this jump from 2 stars to five? The human response to the aliens and their ruthless methods of destruction and subjection of the threat. Earth fights back. And hard. This is no snub fighters against the Deathstar. It ends in a curb-stomping battle of diamond-hard science.

The Fithp have lasers and relativistic kinetic weapons. The humans have better. Gamma-ray laser and 2000 lbs. nuclear shells. And I haven't even told you the best part. I won't spoil it for you, read it yourself. All I can say is after I read the last quarter of the book I reread it. Then I switched to the Audible version because I couldn't believe what I heard. The Narrator who had been suffering through the first three-quarters of the book positively shone in the last quarter. It was amazing. 

Footfall may be available on AbeBooks.com. This affiliate link will take you to the appropriate AbeBooks search page. Books are sorted by title and lowest price. I find that AbeBooks is a great source for old paperbacks and hard-to-find books at a good price.  

Sunday, January 2, 2022

The Inaugural 2022 Post

Welcome to 2022! The year of Time Runner and Soylent Green. 

As promised, I will continue to do science fiction and fantasy book reviews. Last year I was heavy on the sci-fi so this year I hope to swing the other direction into fantasy. 

It's January 2nd and I have already burned most of a $75.00 B&N gift card and a good chunk of another gift card. And read a book, Inhibitor Phase by Alastair Reynolds. I have a couple of other books lined up for review this year, classics like Fritz Leiber's Swords Against Deviltry and a newer title, After Dark by Michael and Shell DiBaggio. I also have Aurora Rising, Permafrost, The Winds of Gath for my Traveller friends and Sanctuary for you murderous thieves lurking out there. 


Lastly, I have picked up about 7 game titles from Noble Knights and DriveThruRPG to round everything out.

I hope you stay tuned this year. Join me on a year of epic reading. 

Tuesday, December 28, 2021

Mecha Review in Battletech Compendium - 10 Ton Mechs

Stuff you don't fight with a 10 ton mech.
10 and 15-ton mechs don't work for Battletech. Mechs of these sizes are punished by the math. Every cockpit is 3 tons. Every mech requires a gyro that weighs a ton per 100 units of rating. Tack on the internal structure of 10% of your maximum loaded weight. 

A hidden penalty is hiding in the construction rules of The Battletech Compendium. It's the units of 1 ton or 1/2 ton per part added. Some of the math results in values much lower than a half-ton, but rounding dictates either full ton or half-ton depending on the reading. 

Personally, I modify that rule to be 1/4 ton because .75 and .25 are just as easy to add as 1 and 1/2. It's not a "grab" to do this, it is just convenient to pair .75 tons of gyro to a 1/2 ton machine gun and 1/4 of ammo. It's not battle-effective, but it makes a lot of mechanical sense from a manufacturing point of view. 

One way to analyze mechs is to build them backward. A 10-ton mech needs a 3-ton cockpit, 1 ton of Internal Structure, an engine, and a gyro. The engine and gyro weights are linked. On the table below, everything in parentheses uses my 1/4 ton rule. 

Mech Tonnage Cockpit Internal Structure Engine Rating Gryo Size Rating/100 Engine Tonnage Remaining Tonnage
10 3 1 100 1 3 2.0
10 3 1 90 1 3 2.0
10 3 1 80 1 2.5 2.5
10 3 1 70 1 (0.75) 2 3.0 (3.25)
10 3 1 60 1 (0.75) 1.5 3.5 (3.75)
10 3 1 50 1 (0.50) 1.5 3.5 (4.0)
10 3 1 40 1 (0.50) 1 4.0 (4.5)
10 3 1 30 1 (0.50) 1 4.0 (4.5)
10 3 1 20 1 (0.25) 0.5 4.5 (5.25)
10 3 1 10 1 (0.25) 0.5 4.5 (5.25)

As you can see, the 1/4 ton rule modification doesn't do much at all except for the extreme last two cases. It does make a difference in larger mechs. 

Just looking at that chart I built, there is hardly any room for weapons, ammo, and armor. If you slap 2 tons of armor on the mech with an engine rating of 100, you have a crazy fast mech that can only engage in melee. That won't last long at all but there is a case for an unarmed scout. 

At the other end of the spectrum, you could have a mech with a move of 1 or 2 toting good armor and small weapons but they will never get into range of a bigger mech. 

In order to understand a 10-ton mech, you need to consider what every mech can do. They move. They have a reactor for power and heat sinks. Mechs tower over the terrain and protect the occupants. These advantages aren't enough for combat, but they may take a role in combat support. 

Every 10-ton mech can lift loads and move things fairly rapidly with a footprint smaller than a vehicle of equal size. They can provide power and sensors at a base. These are your jeeps, your radars, and your delivery vehicles. In terms of Battletech, these are more targets of opportunity or a terrain piece to dodge around. Sort of like shooting up the parking garage. 

Where they do make sense is in the RPG Mechwarrior. The characters need appropriately themed transportation. A 10-ton mech with an engine rating of 100 is a sprinting Maserati while one with a rating of 10 is a robot-themed bulldozer. 

They have their place but they don't have to be combat effective. 

Sunday, December 26, 2021

Trip Hop By The Light of the Silver Cords

I have some idea of what I'll be doing in 2022. It all starts with a theme and some tunes. This is a playlist for my next campaign, "Trip Hop By The Light of the Silver Cords". 


  1. Nuits Sonores - Floating Points
  2. Wandering Star - Portishead
  3. Feel Life - POLIÇA
  4. Trip & Glide - Love And Rockets
  5. 6 Underground - Sneaker Pimps
  6. Rocking Horse (Acoustic Version) - Kelli Ali
  7. The Gaudy Side of Town - Gayngs
  8. Zero 7 - Destiny ft Sia and Sophie Barker (2002) - Sia Argentina
  9. Back To Front (Circular Logic) - DJ Shadow
  10. Diet Mountain Dew - Lana Del Rey
  11. Blue - MARINA
  12. Limerence (Orchestral Mix) - Dmitriy Kuznetsov
  13. Stay The Course - DJ Shadow
  14. Roads - Portishead
  15. Blood Moon - POLIÇA
  16. Sonic Boom - Venus Hum
I haven't even started writing a premise yet, but judging by the soundtrack, "Gonzo" should cover it. Normally, I start with an idea but this time I have a sensation. My players need to grab their guns and gasoline to save the world. This promises to be no holds barred insanity.  

Monday, December 20, 2021

Mecha Monday - 12-20-2021

I think I know what I'll be doing for next year's weekly series: Mecha Monday. I've let a lot of things go this year, but I've also hung on to a lot of things. Somehow I completed my 52 weeks of reviews in 2021 and I am very proud of that. A weekly blog post seems to work best for me and the simpler the better. In fact, this post and the next will tag off of that. 

My next review will be of the Battletech: Beginner Box. 

I was hoping to do something like #monsterousmonday, #mechmonday, or #miniaturemonday but some of my skills have slacked off in the past year. For example, I let my drawing skills slack off which also impacted my painting ability. Basically, they are the same skill with two different types of media. 

rough... really rough
To get back on track, I'll be doing #mecha2022 because it involves fun games and ties into my art skills. 

Mecha are amazing because there are so many different kinds. And they lend themselves to the exploration of ideas and concepts. They can be rude like the image to the right or more polished like the image below. Both are the same Mecha, an Invid from Robotech. 

Of course, Robotech mecha aren't the only kinds out there. A more realistic rendition of giant killer robots are the Battlemechs from Battletech. My personal favorite mech is the Locust. 

It's like a Jeep on steroids and legs. What isn't there to like? 

Anyway, 2022 is coming and I am ready to go. I hope you follow along with me.